Bermuda Triangle Tangle Oct 26 1987 Scrooge seeks to find out why his ships are disappearing in the Bermuda Triangle.
Dinosaur Ducks Oct 07 1987 Scrooge and Launchpad explore a land where dinosaurs still live, but the kids tag along against Scrooge's directions to the contrary.
Down And Out In Duckburg Oct 13 1987 A family debt causes Scrooge to lose his entire fortune, sending his entire family into the poorhouse.
Duckman Of Aquatraz Oct 02 1987 Scrooge is framed for stealing a painting from Glomgold's art gallery and sent to Aquatraz.
Ducks Of The West Nov 10 1987 Scrooge and the boys go to Scrooge's oil wells to find out why they ran dry.
Duckworth's Revolt Nov 20 1987 After being fired by Scrooge, Duckworth and the boys are abducted by plant aliens and enslaved.
Hero For Hire Oct 08 1987 After being fired by Scrooge, Launchpad is tricked by the Beagle Boys into performing a series of bank robberies disguised as movie scenes.
Home Sweet Homer Oct 23 1987 Circe, a sorceress from the past transports Scrooge and the boys back to time of Ancient Greece, where they meet up with Homer.
Hotel Strangeduck Sep 30 1987 Scrooge turns a castle once owned by mad scientist into a hotel, but he doesn't believe that the place is haunted.
Launchpad's Civil War Oct 20 1987 When going to Virginia for a Civil War reenactment, Launchpad encounters aged Confederate veterans who once served under his ancestor, who had lost a battle. Meanwhile, Doofus and the nephews learn
Magica's Shadow War Sep 28 1987 Magica's plot to steal the Number One Dime using her own shadow goes awry when her shadow develops a mind of its own.
Maid Of The Myth Oct 12 1987 Mrs. Beakley is abducted by Vikings and it is up to Scrooge and the others to rescue her.
Merit-Time Adventure Nov 06 1987 The Nephews, Webby, and Doofus attempt to earn a Junior Woodchuck badge in sailing while a sea monster is preying on Scrooge's shipping fleet.
Microducks From Outer Space Oct 27 1987 Scrooge misuses an alien size-shifting device, and accidentally ends up shrinking himself, the boys, and Webby.
Robot Robbers Sep 25 1987 After the incident with Armstrong, Gyro builds giant human-operated robots for Glomgold, only to have them be stolen and operated by Ma Beagle and the Beagle Boys.
Scroogerello Nov 17 1987 While experiencing a fever, Scrooge has an extended dream sequence parodying the fairy tale of Cinderella, with himself in the titular role.
Scrooge's Pet Oct 30 1987 Scrooge loses the new combination for his vault to a lemming.
Send in the Clones Sep 21 1987 Magica DeSpell gets the Beagle Boys to help her steal the Number One Dime, disguising them as the nephews.
Sir Gyro de Gearloose Oct 06 1987 Gyro, tired of being looked upon as a "gadget man", invents a time machine and uses it to go back in time to the Middle Ages.
Sphinx for the Memories Sep 22 1987 An ancient Egyptian civilization abducts Donald so that he can host a spirit of a Pharaoh.
Superdoo! Oct 09 1987
Sweet Duck of Youth Oct 21 1987 Scrooge and the boys head for Florida in search of the fabled Fountain of Youth.
The Curse Of Castle McDuck Oct 19 1987 Scrooge, the nephews, and Webby visit Scrooge's ancestral home in Scotland, only to be embroiled in a mystery surrounding Castle McDuck.
The Golden Goose
Lost Crown of Genghis Khan Oct 01 1987 Scrooge goes searching for a crown in the Himalayas, which is guarded by a snow beast. Loosely based on the Carl Barks story of the same name.
The Money Vanishes Oct 05 1987 The Beagle Boys steal Gyro's handheld teleporter and use it to steal Scrooge's fortune.
Time Teasers Nov 11 1987 Gyro invents a watch that allows anyone to move super fast. But the Beagle Boys want to use it so they can steal all of Scrooge's money.
Top Duck Oct 15 1987 Launchpad's family comes to visit while the Beagle Boys eye Scrooge's new jet so that they can use it to pilfer his Money Bin.
Where No Duck Has Gone Before Sep 23 1987 Gyro's props for a science fiction television show accidentally launch the cast into space, and Launchpad becomes the hero when it is realized that he is the only real pilot on board.
Armstrong Sep 24 1987 Gyro presents the McDuck household with a robot named Armstrong to do their work for them. However, the robot decides it would rather work for itself.
Time is Money
Back To The Klondike Oct 28 1987 Scrooge takes the kids to the Klondike, where he met an old flame, Glittering Goldie.
The Golden Fleecing Nov 09 1987 After hearing about Launchpad's encounter with several Harpies, Scrooge heads to the Black Sea to seek out the legendary Golden Fleece.
Blue Collar Scrooge Nov 09 1989 Scrooge suffers a case of amnesia, during which he protests against himself and dates Fenton's mother.
Treasure of the Lost Lamp Aug 03 1990 Scrooge McDuck takes his nephews to Egypt to find a pyramid that contains a magic lamp
Back In The Outback Nov 12 1987 Something's attacking Scrooge's sheep and shearing off their wool, so Scrooge heads off for Australia to find out what's going on.
Double-O-Duck Nov 18 1987 Launchpad finds himself masquerading as Bruno Von Beak, an agent for the Foreign Organization of World Larceny.
Dr. Jekyll and Mr. McDuck Dec 04 1987 Scrooge becomes a victim of a potion that causes him to be obsessive with giving money away. It is up to his nephews to find an antidote before he stays a big spender forever.
Duck To The Future Nov 24 1987 Magica sends Scrooge into the future, where she has stolen his Number One Dime and taken over his company.
Earthquack Oct 22 1987 Scrooge and the boys discover that the games of an underground civilization are causing earthquakes directly under the Money Bin.
Horse Scents Oct 29 1987 Webby helps trains a horse for the Kenducky Derby so the owner will have the money to raise it.
Luck o' the Ducks Nov 19 1987 After finding a leprechaun, Scrooge is led to Ireland, where he believes that he'll find a vast fortune of gold.
Magica's Magic Mirror/Take Me Out Of The Ballgame Nov 23 1987 Magica uses a pair of magic mirrors to try to get Scrooge's Number One Dime. Duckworth coaches the Junior Woodchucks in a baseball game.
Much Ado About Scrooge Oct 14 1987 Scrooge and the boys track down a lost play by a famed playwright.
The Pearl Of Wisdom Oct 16 1987 Scrooge learns that a pearl he bought will grant him infinite wisdom once he takes it back to its homeland.
Raiders Of The Lost Harp Nov 13 1987 Scrooge acquires a magical harp that can determine if someone was lying or not. However, Magica de Spell wants the harp for herself, and so does the harp's guardian.
The Right Duck Nov 16 1987 After being fired by Scrooge, Launchpad enters the space program, and accidentally gets sent to Mars.
L The List