Pokemon Sun and Moon have been the subject of ceaseless speculation and increasingly wild Pokemon fan theories. And why not? These are landmark entries for a title entering its seventh generation, and both Sun and Moon are shaping up to be the most radically different entries in the series. With all the hype and uncertainly, wild ideas about Pokemon Sun and Moon were inevitable.
Since the titles were initially announced in February 2016, die-hard fans had plenty of time to speculate and theorize what exactly might be included in the new games. Considering most fans were expecting Pokemon Z after both X, Y, Omega Ruby, and Alpha Sapphire, Sun and Moon came as an unexpected surprise, fueling even more questions.
Since Generation Four, Nintendo and Game Freak have made an effort to tie the games together with plot threads, overworld lore, Easter eggs, and references to future games that have yet to be published. This all makes excellent conspiracy theory fodder. Here's are some theories about Pokemon Sun and Moon that might not prove to be true in reality, but will remain present in the collective head canon of fans everywhere.
Sun and Moon Are the Last Pokemon Games Ever
Okay, this one is a doozy. Over the course of 15 videos totaling roughly five hours in length, Lockstin's cumulative theory doesn't just cover why Pokemon Sun and Moon are the final entries in the series and why Sun and Moon represent the climax of the Pokemon narrative, but also explores the themes of alchemy that kept popping up in images and footage shown prior to the release of the games. The theory web is too big to go into in great detail, but if you've got the time, check out the playlist for some entertaining background fodder.
One of the things that makes Lockstin so awesome (whether or not you think his theories have merit) is the amount of thought, energy, and research he puts into his videos, especially ones where he addresses some pretty valid criticism involving confirmation bias.
Sun and Moon Are Johto Sequels/Remakes
Shortly before the official announcement of Sun and Moon, NewBlaze92 attracted attention with a Reddit post exploring a surprisingly sound theory centered around the idea that X and Y take place in a different dimension than the rest of the existing games in the series. One of the core arguments centers around X and Y's thematic similarities to Red and Blue, as well as the emphasis on many Pokemon from Generation One (the starters, Mewtwo, Bird Trio), Logically, it would make sense that Sun and Moon would follow in similar thematic footsteps and be heavily inspired by Gold and Silver, enabling players to travel back to the Kalos region to go through the Pokemon Z scenario that players never got.
NewBlaze92's argument is rooted in a few things. For one thing, the words "gold" and "silver" are frequently used to describe the sun and moon, respectively. The Magearna film states that the antagonist is after Magearna's Soul Heart. In case you're not aware, the original Generation Two remakes are called Heart Gold and Soul Silver, so it's a pretty fun coincidence.
For another thing, the argument has to deal with the fact that Lysandre likely didn't die after his super weapon backfired because death in children's games is a bit of a taboo, setting him up to become a Giovanni esque figure on the quest for Zygarde. There's some talk about the unused architecture in X and Y too, namely train stations, which are another key part of Generation Two's structure.
Sun and Moon Are Franchise Reboots
This is a theory/rumor that gets tossed around every time a new generation of Pokemon is announced, and in this time, it might not be too far off. Sun and Moon do away with the typical routine of fighting eight gym leaders, beating the Elite Four and the Champion, watching some credits, and going on to whatever your post-game activities may be. Several core mechanics have been totally revamped, giving fans the first-ever 3D to scale game in the series. So, in a sense, this theory has grounds to be a half truth at least.
The Alchemy Theory
GameXplain goes though most of the alchemy points that Lockstin mentions throughout his series of videos, but in a much more concise way that's easier to grasp over 20 minutes rather than five hours. This isn't to discredit either theory, but while Lockstin makes people that track down random celebrity connections to the Illuminati seem organized and coherent, GameXplain approaches the matter much more academically, and also makes some strong connections to the Generation 6 games with the roots of alchemic symbolism.