Nintendo's fan-favorite pink puffball Kirby stands as one of the most popular video game characters of all time, and Kirby's best copy abilities have allowed him to switch up his look over the years. His soft, sweet, pink appearance should not fool you; he's a badass. He fights, he floats, and can copy the powers of his foes with a well-timed inhale. Kirby abilities span a wide range of powers, each more adorable and destructive than the next. From running defense with Freeze or fanning flames with Fire, Kirby copy abilities offer a solution for every obstacle. He can float with the Parasol, tear up the road as the Wheel, and scale walls like a Ninja. With all these fantastic powers, Kirby solidified himself as one of Nintendo's greatest characters.
So which are the best copy abilities in Kirby games? Outside of the character-specific enemy attacks he can inhale in the Super Smash Bros. series, 54 basic Kirby copy abilities exist over the course of Kirby's more than 20-year-long game legacy. Some are powerhouses, some are utilitarian, some just fall asleep. But all are instrumental in Kirby's tireless defense of Dreamland.
Powers: When Kirby busts out the silly circus hammer, it's clobberin' time.
Powers: When Kirby wears the Link hat, he breaks out the sword-swinging action.
Powers: Kirby feels the need to wear a backwards cap when he uses the very versatile yo-yo.
Powers: Kirby confuses enemies with a bunch of mirror images that all kick ass together.
Powers: The UFO Kirby can levitate and features four different kinds of attacks.
Powers: Kirby wears a red headband a la Ryu from Street Fighter while pucnhing and kicking his way to victory.
Powers: Kirby uses psychic abilities to throw different kinds of projectiles at enemies or teleport around the screen. He wears a hat reminiscent of Ness, the protagonist from EarthBound.
Powers: Kirby throws lots of ninja star projectiles and is quick like a cat when using the rare Ninja ability.
Powers: Kirby sports a Tyrolean cap and gets aggressive. He shoots arrows that down foes from across the screen, depending on how long he charges up the bow.
Powers: When Kirby eats a miracle fruit, he goes berserk and can inhale huge objects that he couldn't stomach before.
Powers: Kirby can freeze enemies with his breath, and skate along the ground. He can also kick frozen enemies into other ones.
Powers: Kirby wears a crown of splashing water, gliding around on waves and shooting his water gun.
Powers: Kirby creates a small chain of light and electrifies any enemy in his path. This is the favorite ability of Kirby's creator, Masahiro Sakurai.
Powers: Kirby sports a giant helmet and uses the horn on his head to run enemies through.
Powers: Kirby turns into a giant spinning wheel, crushing all enemies in his path and while remaining impervious to most attacks.
Powers: Kirby attacks enemies with a corrosive liquid that bubbles out of his crown and can linger on the ground and cause damage to enemies that touch it
Powers: When Kirby sets himself ablaze he can shoot fireballs at enemies and damage those nearby.
Powers: Kirby can make and store an electric charge that shoots green plasma blasts through walls.
Powers: When Kirby goes Ghost, he can control enemies and use their powers as his own. All while looking like Boo covered in a white sheet.
Powers: Kirby whips himself into a whirling dervish invincible to attacks and capable of whooping a whole lot of butt.
Powers: Kirby attacks bad guys by stabbing and tossing the spear, and can fly for a short time while twirling it above his head.
Powers: Kirby can attack his enemies with high-wire acrobatics and by throwing his plumage at foes.
Powers: Kirby throws a boomerang blade at enemies while wearing that adorable yellow winged cap.
Powers: This is a very rare ability that uses magic tricks to attack enemies. Whether it's a slicing deck of cards or an angry flock of doves, Kirby has plenty of tricks up his sleeve.
Powers: Kirby surrounds himself in a shower of electricity and shocks anyone that dares to come too close.