While there's a million possibilities as to why a video game might stick in your memory for years to come, one of the simplest and most common reasons is because it had a killer opening level to set the tone for the rest of the experience. If a game can grab you by the throat within its very first level, act, or mission, it's bound to be one of the best games out there. This theory is bolstered by the list below, an eighteen game parade of the medium's heaviest hitters that all happen to have some of the most memorable intro levels in gaming.Whether it be an unforgettable musical theme, insane narrative twist, or utterly impressive gameplay section, all titles on this list know exactly what it takes to hook players right from the get-go. The question is: Which among them is the most captivating? That's for you to decide. Vote up the most memorable opening levels on this list and establish which games truly stole the world's attention with nothing more than a killer intro.
It's not one of the most memorable levels in gaming, it's the most memorable. When half of the world pictures video games, it's Super Mario Bros. The single Goomba, the question mark boxes, and the stout little pixilated plumber; it's an image that represents the entire medium.
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Though no longer quite as iconic as the mustache-clad plumber's first level, there was a time when Sonic the Hedgehog's opening zone was king of the hill in terms of worldwide recognition. Green Hill Zone Act 1 is a 16-bit tropical island level that virtually any gamer can hum the tune of – etched into the memories of millions thanks to its iconic loop-de-loops and hundreds of golden rings.
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Playing Skyrim is a battle of attrition, with your hours being the cannon fodder. The intro mission is only memorable in retrospect, then, as it reminds you how far you've come from when you started your save file.
It's the same shtick every time you restart the game, entering as a nobody. But it ends differently with each new save, leaving you as an Argonian Dark Brotherhood assassin or an imperial dragon slayer – among hundreds of other eventualities. There's a million different opportunities that all stem from this single death-by-execution opening level, and that's what makes it so special.
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Some might argue this opening level is only memorable because it lasts three hours. Well, they're wrong. While that is one facet of what makes AC3's intro so special, the reality is that it's the series's boldest attempt to tell an interesting story to date. That's because for the whole first three hours, you're playing as the villain – but you don't know that yet.
Only at the end of this cleverly-disguised prologue do you find out you've been playing as the game's antagonist, wherein a very apropos achievement appears and a moment of utter amazement is bestowed upon you, courtesy of Ubisoft.
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