Vote up the gnarliest ways you met with your demise playing the educational PC game.
Johnny has dysentery! Sarah has a snakebite! In a way that somehow mixed gruesome history with the fun of pixelated color, the Oregon Trail computer game taught kids not only how to skillfully buy enough hardtack for a cross-country voyage, but also numerated the many ways to die on the Oregon Trail.
Stretching about 2,000 miles from the Missouri River to the Willamette Valley in Oregon, the Oregon Trail claimed the lives of one out of every 10 of its travelers. Pioneers set out in parties numbering from one family to thousands of wagons teamed up together. However, no matter the number, one fact remained: life on the trail was brutal.
Unlike the beloved computer game, dangers on the Oregon Trail couldn't be fixed by a reset button. Disease ran rampant, weather was unpredictable and often deadly, and people often dropped dead just from the exhaustion of the trek itself. Here's how people really died on the Oregon Trail: just how the game told you it would happen, and then some. How do you think you would have fared? Vote up the causes of death you're thankful to have left along the pixelated trail.
There could be any number of wagon accidents while traveling on the Oregon Trail. The wagons themselves were usually around 11 feet long and heavily weighed down with a little over 1,000 pounds of goods. Slipping and falling beneath a wheel was a common death, for both children and adults alike.
Wagons were also not the most stable of vessels. On steep or unstable terrain, it was not uncommon for wagons to tip over. In the computer game, the alert would smugly tell you that you lost all of your bullets and spilled a barrel of flour; in real life, you lost that and then some, as someone in your family stood a good chance of being crushed by either the wheel, wagon, or oxen.
Its Mortality Rate On The Trail:
Surprisingly, wagon accidents, specifically getting crushed under the wheels, have been recorded as the most frequent cause of death on the Oregon Trail. For something that's moving at roughly two miles per hour, you'd think that the pioneers would have had an easier time staying out of the way. But, hey: they were exhausted... and climbing in and out of a moving wagon is probably harder than you'd think, especially for children.
This one is pretty straightforward, as well as understandable. Supplies on the trail were scarce, and there were only a few trading posts along the way where pioneers could re-stock their wagons. A number of factors played into this as well, such as losing food in a river crossing if the wagon tipped over, or the necessity of leaving supplies behind to lighten the load.
Additionally, if a wagon's oxen or mule died, leaving the party stranded, they would have a good supply of meat for a while, but then potentially stuck in the middle of nowhere.
Its Mortality Rate On The Trail:
Starvation was fairly common, especially for children or parties who had left at a time of year when the grass was grazed down on the trail, raising the potential for the starvation of a family's livestock. Of course, there is the infamous Donner Party, who veered off the Oregon Trail to cross into California... only to then get trapped in the snow of the Sierra Nevada mountain range. Out of the original 87 members, only 48 survived, and many of those who did had to resort to cannibalism after they had eaten the rawhide off of their snowshoes and wagons.
Ah yes, who can't remember this alert from the game: "You are exhausted." Something we could likely all relate to more as adults, it always kind of seemed like a silly ailment during the game; nowhere near as exciting as cholera or a snakebite. However, the reality of the trail was not always exciting, but it was nearly always exhausting.
Most wagons traveled an average of 15 miles a day, and pioneers often walked alongside the wagon, so as to lighten the load and also avoid the bumpy ride. Food was barely nutritious, and vitamins and protein were severely lacking, leading to scurvy. Once someone got worn down, there wasn't much time or help to be given to them to heal.
Its Mortality Rate On The Trail:
While it may not be a very glamorous way to die, exhaustion was fairly common. The human body can only take so much, and walking 2,000 miles (practically barefoot) through a wilderness that is riddled with disease, bad weather, and all aspects of nature basically trying to kill you (often without sufficient food or medicine), it's no wonder pioneers simple dropped dead from the exhaustion of it all.
This was one of those unfortunate deaths on the computer game; something that seemed to happen when everything else was finally going well: a full team of oxen, plenty of bacon, and fair weather. It was probably fairly similar in real life. Rattlesnakes were common enough on the trail to be a real threat, and once bitten, pioneers only had so many home remedies to offer; many of which sound as painful as the bite.
One technique involved putting gunpowder on the bite, and setting it on fire (ouch). Another required taking a knife and cutting out as much as the bitten area as possible. Cutting an "X" at the bite was also popular, and an unlucky pal would try to suck out as much venom and blood as possible.
Its Mortality Rate On The Trail:
Unsurprisingly, many of the above home remedies were unsuccessful. Sometimes the snakebite victim would get away with an amputation, if they were lucky enough to get bit on an extremity. However, if a bite was received in the mid-section, death was nearly certain.
Easily one of the most common ailments on the Oregon Trail, (as the game loved to remind us), dysentery is a bacterial disease that is often contracted when an unfortunate soul comes into contact with well, feces. Since there was no such thing as proper toilets on the trail — nor real hand soap — pioneers, unfortunately, had more contact with such things than most. What ensued was a painful, messy death. Dysentery is a diarrheal disease, most often recognized by the presence of blood and mucus in the stool.
Its Mortality Rate On The Trail:
At the time, there was hardly any treatment for dysentery, nor measures for prevention. Of the thousands who contracted the disease while on the trail, there was little that could be done; especially if clean water was scarce. Dysentery causes rapid dehydration, and was most often a quick, painful death for those who contracted the wrathful disease.
Surprisingly, it was very common to accidentally shoot yourself or others while traveling the Oregon Trail. Most firearms were discharged unintentionally, hitting either the shooter, a friend or family, or even the livestock pulling the wagon. Apparently, after walking a few hundred (or thousand) miles, it's easy to become lazy with one's gun handling.
Its Mortality Rate On The Trail:
Firearms have been listed as the second most common cause of death on the trail. Once pioneers realized that the threat of Native American attacks were fairly low, it became more common practice to leave rifles unloaded in the wagon, in hopes of lessening the accidental deaths.