Fallout 76 is an enormous game, boasting a map that's four times the size of Fallout 4 (an already massive title). Along the irradiated trails of West Virginia lie some historic landmarks, sci-fi reference points, and haunted locales. The Fallout series (with Bethesda/Obsidian at the helm) has always been big on exploration and the freedom for players to adventure out at their leisure.
76 is the first entry in the Fallout series to do away with human NPCs (non-player characters), which means the world can feel a little empty without some trusty companions at your side. Since there aren't any human NPCs, Fallout 76's story has to be delivered exclusively through holotapes (tape recordings) and computer screens. There's hardly any dialogue in the game, and the little included is read aloud to the player as they examine notes and tapes left behind by other vault survivors.
Without human NPCs, Fallout 76 had to really deliver on the joy of exploration, and the developers had to fill the world with endless activities and countless locations to discover. Luckily, Bethesda made an engaging re-creation of West Virginia, one brimming with captivating environmental storytelling and haunting folklore creatures.