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18 Super Messed Up Decisions Video Games Have Forced You To Make  

Jason Robbins
32.7k votes 8.3k voters 572.4k views 18 items

List Rules Vote up the most difficult moral choices video games force you to make.

Moral choices in video games are all the rage these days. There used to be a time when nobody gave a rat's patoot about the death of an anthropomorphic turtle beneath Mario's stomping boots, or the potential to cause a blood-soaked 5-lane pileup by making an inordinately large frog jump into traffic. That's because those horrors were just a bunch of pixels. They still are, and, granted, some games still let you do horrific things with no consequences, but with the introduction of photorealistic models, deep characterization, and real-world values into video game narratives, guilt has been born of the prospect of mowing down NPCs with an uzi.

Talented game writers use this guilt to entertain the player with interesting and complex moral quandaries during the course of gameplay. This is entertainment value that can only be mined by the game industry, as no other medium gives control of a character's decisions to the consumer in quite the same way. No other medium can make the consumer feel the weight of a character's decisions quite so heavily.

For your consideration is a list of some of the video game moral dilemmas that most made players tear their hair out, wavering back and forth while staring at a 'Pause' screen. Now it is up to you to upvote the ones you feel most strongly about. You can handle it.

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After an already less-than-ideal journey through post-apocalyptic America, life kicks the hero, Lee Everett in the crotch one last time. It turns out he's turning (into a zombie), whether or not he hacked off his own bite-infected arm earlier. So he must decide whether to join the walking dead or have little Clem put a bullet in his brain.

It's a harrowing task for a little girl to undertake, but it's also a valuable parting lesson for her - to survive in this world, these are the things we now must do.

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Sacrificing Chloe to Save the Town in Life is Strange
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After spending five episodes amongst the good people of Arcadia Bay, making emotional connections and using your unique gifts to help solve their problems, you're forced to choose whether or not to save the town from peril. To do so would mean going back in time and un-doing the incredibly brave and awesome rescue of your BFF from the hands of a killer you performed at the beginning of the game!

What should you do? A wise Vulcan once said, "The needs of the many outweigh the needs of the few." Meh, screw Spock - you know he'd never sacrifice his precious Kirk to save a bunch of Oregon townies.

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In Mass Effect, the Krogans are a particularly nasty and durable species known for decimating planets and reproducing at a whopping 1000-offspring-per-female-per-year rate. This all adds up to a race that could easily conquer and occupy every planet in the known universe. In fact, that's just what the Krogans started doing before the Salarians deployed the Genophage, a biological weapon that reduced Krogan birth survival to 1 out of every 1000.

In Mass Effect 3, Shepard has a chance to cure the Genophage (and potentially make way for another Krogan Rebellion) or be complicit in sabotaging the cure, which also requires you to gun down your good buddy Mordin in cold blood. Moralists will say the choice is clear, but moralists might sing a different tune once they're turned out as sex slaves in the Krogan dictatorship.

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It's a long, convoluted story, but the protagonist of Fallout 4 eventually reunites with his long-lost son, who is now older than he is (again, long story) and the leader of an arguably evil faction of synths and their makers. The player can then go the sentimental route and join up with junior or lead another faction against him, burning all that his son has worked for to the ground.

Or he can just bust a cap in the kid's head. Whatever happens, his son dies anyway because he has incurable cancer, which is pretty messed up in and of itself.

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