Attention Chosen Undead, Hunters, and Tarnished of all ages, we are ranking every Soulsborne game from FromSoftware to determine which soul-crushing game is the best of the best. From the humble beginnings of Demon’s Souls to the game-changing Dark Souls series, to the unrelentingly difficult Elden Ring, we are going to go through all of the Soulsborne games that FromSoftware has created. Every Soulsborne game has showcased astounding environments, inventive and mysterious narratives, and some of the most unforgiving boss fights of all time.
Master masochist and director Hidetaka Miyazaki along with his team at FromSoftware revolutionized the gaming world back in 2009 when they released the first Soulsborne game, Demon's Souls, and they had no idea that this dark fantasy action-adventure game would change the landscape of gaming history. Suddenly a new iconic series had arrived that could remedy even the most hardcore games itch for challenging gameplay and masterful storytelling.
Fast forward 13 years and the games by FromSoftware have only grown in scale, detail, storytelling, and of course, their ability to make some of the hardest games of all time.
Vote up your favorite game in the Soulsborne series to determine what is the best Soulsborne game of all time!
A Victorian gothic installment from the one-time singularly fantasy-based focused developers, Bloodborne was a refreshing and daring breath of fresh air in the Soulsborne series. Pairing haunting and grotesque visuals with the trademarked unrelenting difficulty that the developers had become synonymous with, Bloodborne is a much quicker pace, and its wonderfully disgustingly combat made this a fan favorite right from the jump. Miyazaki and the team at FromSoftware intended to create the closest thing we have seen to a Lovecraftian cosmic horror adaptation in the gaming world, and when mixed with the traditional Soulsborne style, they managed to create what many widely believe to be one of the best games of all time.
Additional Content: The Old Hunters
The latest and greatest addition to the Soulsborne series, Elden Ring was a half-decade-long passion project that the team at FromSoftware poured their minds, hearts, and souls into. Teaming up with acclaimed Game of Thrones author George R.R. Martin, the collaboration between these two juggernauts of their fields blended everything that we have seen before in the Soulsborne series, but this time with a massive and luscious open world. Gone were the days of linear hallways and pesky insufferable bosses. Now, players had the ability to truly delve deep into the world of Elden Ring at their own pace and get lost in all of the fine fantastical fantasy with the trademarked Soulsborne style.
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The final chapter in the Dark Souls franchise, Dark Souls III rewarded longtime fans with arguably the most difficult and grueling challenge of any game in the Soulsborne series yet. Long gone were the laborious fighting mechanics from the previous two entries as Dark Souls III opted to incorporate a much faster pace akin to Bloodborne. Not only was the combat faster, the bosses became more sophisticated and even harder than previous installments. The game also gives fans a satisfying and rewarding end to the now iconic Dark Souls series. With callbacks from previous games, and references to story beats only the most dedicated fans could pick up, Dark Souls III was an excellent sendoff for the franchise.
Additional Content: Ashes of Ariandel, The Ringed City
Although Demon's Souls was the actual starting point for the Soulsborne series, many fans look specifically to Dark Souls as when the series truly began. While still offering the exquisite combat and environmental storytelling that the series would become synonymous with, Dark Souls finely tuned all of these elements and even features what many fans consider the best game in the entire series. Add on top of this is a new focus on the massive interconnecting maps instead of small linear corridors, and suddenly players were now rewarded for exploration and experimentation, and players were able to play however they deemed fit.
Additional Content: Artorias of the Abyss
The first game released in what is now widely known as the Soulsborne series, Demon's Souls helped revolutionize and satisfy an itch that many gamers around the world did not even realize that they had. An old-school dark fantasy action adventure, Demon’s Souls redefined combat for the modern age of gaming with a simple to learn, difficult to master approach, and paired this with a grueling difficulty curve that made even the most adept gamers lose their minds. Add in a much more intuitive form of storytelling where players had to go out of their way to pick up little hints and clues of the story and suddenly Demon’s Souls stood apart from everything that was being made at the time.
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Sekiro: Shadows Die Twice is arguably the biggest departure that FromSoftware took from the now-classic Soulsborn series. Ditching the dark-fantasy setting and unorthodox storytelling, and creating a much more narrative-driven game in the world of samurais, fans of the series were immediately thrown for a loop. While the changes may have caused pause for some, a brand new stellar combat system paired with some of the most memorable boss battles in the series helped make Sekiro a mainstay in the Soulsborne series.
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