If you watch a lot of scary movies, you’ve definitely had a moment where you realized you could survive the horror movie that you’re watching. Even if it’s full of scary movie monsters, most horror movies require the victims to be total idiots. Even the scariest horror movies ever made have some very easy to kill movie villains. A lot of horror movies not only require some form of suspension of disbelief, they also need you to believe that every character in the film would act like they had a full frontal lobotomy. People run upstairs, they ask “who’s there” when they hear something move in the woods, and they let creepy little dolls hang out in their homes. No one in their right mind would do this. There are definitely a few horror movies you don’t want to be stuck in but the films cataloged here are the movies films that you could survive using half your brain.
There are some truly terrifying figures in film, however those characters aren’t what you’ll be reading about. This is a run down of every unbelievable horror movie monster and least scary horror movie villain – sorry in advance if your fave pops up at any point. Whether they’re just a guy in a mask, a magical creature, or a creepy evil doll these are the movie monsters a kid could fight.
Of course, a B horror movie is bound to have much less scary and/or believable villains than a horror film with a higher concept, but even so the implied dread of the tiny puppets in the 1989 film Puppet Master is laughable. The leader of these hellish dolls, Blade, is described thusly, "He is 1'9", weighs 4 lbs, and bears a gothic-styled appearance." He's not even 2 feet tall. Yet these little evil toys go around killing plenty of people with their tiny little weapons and/or modified bodies.
In theory, before Tunneler - a puppet with a drill bit for a head - could drill into your brain, he'd have to climb up to your head. By which time any child could have thrown him across the room. Any of these villains seem easily capacitated by a stomp on the face. Might get a couple of scratches from their little knives, but how much force could they really put into them with their 4 lbs of body weight?
There are so many problems with Chucky, the evil doll from Child's Play, that it's hard to know where to begin. The most obvious problem with this character is that it's a doll and no one should have a problem fighting a doll regardless of whether it has voodoo powers or not. Magical hocus-pocus is no match for a swift kick across the room. While Chucky may be have the soul of a serial killer, he's also dependent on adults wanting to have a creepy looking doll in their house.
Most of the kills in the first Child's Play occur because the characters don't seem to mind leaving a terrifying doll alone in their home. Would you ever allow a creepy doll like Chucky to be in your apartment for 10 minutes? Of course you wouldn't. And even if the doll managed to find its way into your home all you have to do is smash it with the heaviest book you have. And if you're not into reading, an X-Box One should do the trick.
When looking at George Romero's classic zombie trilogy - Night of the Living Dead, Dawn of the Dead, and Day of the Dead - with a modern eye it's hard not to realize the obvious: Zombies are slow. Yes they're deadly in groups and the true villains of these films are other people, but to survive a slow zombie attack all you have to do is wear a comfortable pair of shoes and move at a moderate pace. In the instance that Romero's chomp-y boys come to life you'll have to figure out how to deal with rationing food, lighting a fire, and living without electricity for a while, but you don't have to worry about being bitten by a member of the undead.
Romero's zombies aren't just slow, they're decomposing at an alarming rate. It's safe to assume that waiting out the zombie apocalypse won't even take that long. When a body is buried in a coffin it can take up to 50 years to decompose. However, if a body is left out in the open - and zombies are nothing if not in the open - it decomposes much faster. If you you find a secure enough hiding space you should be able to sit tight while every zombie on earth decomposes within about a month. Anything that's left after 30 or so days is almost certainly going to be incapable of chasing you.
The canon of the Leprechaun franchise has changed slightly across its six film legacy - for the sake of sanity please ignore the 2014 reboot - but even from 1993's original film it's obvious that it shouldn't take much exertion to defeat this Irish ghoul. One of the biggest parts of Leprechaun lore that everyone seems to ignore in these films is the creature's need to fix shoes at any time of the day.
Throw any and all of your shoes at him and he's compelled to fix them. While he does this you can trap him in a cage, throw him in a well, or if you have access to explosives you can blow him up. If you don't have shoes or explosives at your disposal all you have to do to throw the Leprechaun off your scent is to get rid of the gold that you stole. Pawn it, sell it, or give it away. Do whatever you have to do to get rid of it and you won't have to deal with the Leprechaun any more.