Gamers are a fickle bunch. They are probably the most dedicated audience of consumers on the face of the planet and, while eager to please, they can also be quick to complain when something doesn't go their way.This is a collection of the biggest complaints that gamers routinely make, with some food for thought as to why gamers should think otherwise... and spend more of their time leveling up, as opposed to speaking out.
Playstation vs. Microsoft. Nintendo vs. well, anyone under 40 really.
Gamers love to argue - gamers are competitive and for the most part hyper-critical and very intelligent. Still, there has to come a time and a place where we acknowledge that nothing of any substantial value results from arguing over what piece of hardware befits the avid gamer (we all know it's a PC anyway).
The console war should begin and end with whatever you decide to purchase - don't like a certain console? Great, don't buy it.Admittedly, most of the "console war" complaints have been relegated to mere trolls. Still, it's worth mentioning that the console debate is probably the least productive conversation gamers can have - if not because it's so arbitrary and subjective, but because it has been engineered by blogs, websites, and companies to infuriate people into becoming more loyal towards their brand.Is this a dumb thing to complain about?
Adventure Games Aren't True Video Games
Gone Home, Stanley's Parable, and pretty much every Telltale game has created a new genre of "adventure games" in which interactive stories have taken the place of action-packed gameplay mechanics (in truth they've actually evolved from early Lucas Arts and Sierra Games).
"If the gameplay is really just a series of random quick time events and a drawn-out storyline that includes little to no skill... it's not really a game."
Maybe not to you, but to plenty of other people these games provide as much entertainment and value as the Rusts and GTAs of the world. The argument over whether a game is a game is, for the most part, another semantic debate that usually ends up only fanning small fires.
It'd be one thing if adventure games were being grouped into action genres, but they're not... they're in a category of their own, bringing in a whole new demographic/audience of gamers that enjoy story-driven experiences.Is this a dumb thing to complain about?
Nintendo gets a ton of haters mainly because they don’t “move with the times” or “make anything new” or they simply “make games for kids.”
The fact of the matter is that Nintendo, as a company, has more money than Sony (estimates are that Nintendo is worth about $18 billion). The argument that they don’t make anything new must assuredly be by people who don’t play the games – Mario Kart on the Wii U has evolved tremendous bounds from the original on the SNES – just because it shares the same name doesn’t mean it doesn’t offer a unique experience.
The Nintendo haters are usually the same people who consistently buy Assassins Creed, Call of Duty, or Madden every year… franchises that don’t make a tenth of the modifications with their IPs as Nintendo does.
The bottom line is, if you hate Nintendo it’s probably because you never liked Nintendo in the first place – you didn’t grow up with it or you simply don’t appreciate gameplay opposed to story/making you feel like a bad*ss.
It’s worth noting that while gamers consistently complain about DLC and making games that “aren’t for gamers” Nintendo hasn’t tried to do anything other than churn out great gaming experiences (i.e. they haven't sold out). You'd never see Nintendo do the same funny business that Konami and Kojima did with MGS or come close to releasing a broken game like EA has done with Battlefield or Ubisoft with AC Unity... just to name a few.Is this a dumb thing to complain about?
- Photo: Grand Theft Auto V / Rockstar Games4
Video Games Are Too Easy
Two things here:
1) Every genre has an offering that provides a number of titles that require skill and patience (notice I didn't say "time") in order to complete. Dark Souls 2, Bloodbourne, God of War, Trials Fusion, H1Z1, Super-meat boy, Catherine, heck even Donkey Kong Country Freeze... These titles give any of the Ninja Gaidens, Zookeepers, and Battle Toads a run for their money.
2) What you're really saying when you complain that "today's games are too easy" is that you still prefer classic games, probably because they're less about the flash and flair and it's simply what you're most connected to or familiar with.
That's all fine... but call it what it is. Grouping what are probably the three most mainstream games (Call of Duty, GTA 5, Madden) into a silo that encompasses "today's games" is selling the current gen tremendously short and comes across as a mindless complaint.
With digital distribution (e.g. Steam) there are more offerings than ever: challenging, goofy, and just plain out bizarre. To make a blanket statement that goes so far as to say "games today are too easy" is simply incorrect (probably trolling), especially given that today's games are a fusion of roughly four decades of gaming.Is this a dumb thing to complain about?