Also note: I was really tempted to just cull from the cast from Rockstar's Bully, but that probably would have been way too easy.
Check out more lists like Greatest, Fattest Americans in Video Games and Hottest Female Video Game Characters.
Alright, this one’s cutting it close, and is easily the least bad seeing as Earthbound does kind of make a big deal about how much the main character, Ness (by default), misses his folks.
Heck, getting homesick is a status ailment!
It can only be cured by giving your mom a call and hearing her warm voice cheering you on in your quest to save the world from the forces of . . .
. . . what were the badguys in Earthbound again?
Oh yeah. Weird.
Ness definitely loves his mom and the game shows it. So he's definitely not ungrateful to her.
It’s his dad I feel for.
How much money do you think it costs to bankroll saving the world? Especially if you and your friends are saving it not from pollution, ninjas or a Bond Super villain, but from a gods-to-honest time traveling alien overlord!
Well if you’ve played any RPG, you know that the cost of saving the world is roughly equivalent to a LOT of f*ck-tons of metric sh*t-loads of moolah. Magical +1 Longswords of Slime Splitting and Mirrored Diamond Armor of Inscrutable Decision Making aren’t cheap ya know.
Gotta have that bling on if you want to save the world, yo!
So what happens when an RPG developer decides to bring some logic to the table and ensures that enemies don’t drop money? Especially doing it in 1994, way before it was cool?
Earthbound had a solution: for every monster killed/bully defeated/boss vanquished, your dad wired money into your checking account, which you could then be withdrawn at an ATM.
How did he know that you just succeeded in battle? I don’t know. If the game took place today I’m sure Ness and company would be tweeting all their little brawls, but the game clearly takes place in199X – as in some point in the 90’s.
Must've been on one of these badboys . . which again, who's paying for? That's right, dad!
How does he have literally hundreds of thousands of dollars to wire to his son? He must be working multiple top level jobs till he falls over in exhaustion!
Some dad's do it for their kids on world saving quests, others do it to pay for ponies.
But does Ness ever call his dad? Tell him he appreciates all the perfectly timed and constant no questions asked financial support?
Noooooo. What the hell Ness?So I hope the kid is happy with peaking early, 'cause there's no way in hell his family's got the money to send him to college!
Rock Howard - Garou: Mark of the Wolves
Rarely in games do we ever see the true life consequences of what happens when the good guy kills the bad guy, other than perhaps having to run from the exploding building/underground base/planet perhaps.
Cause you know, that happens all the time.
Then SNK released their counter-punch to Capcom's Street Fighter 3: The New Generation, a little fighting game most of you reading probably haven't heard of: Garou: Mark of the Wolves, which oddly enough means "Hungry Wolf": Mark of the Wolves (redundant enough for you?), they answered a little question about just such an instance.
At the end of Fatal Fury, the main Hero/Protagonist (not to be confused with the one from Snow Crash) Terry Bogard put an end to evil crime lord/martial arts master Geese Howard by throwing him out a window. He got better, but eventually, finally was killed off for real (we think).
Or at least, his body hasn't been found. Yet.
The point is, his young son, Rock (seriously who picks the names in the Howard family?) is left all alone, a seeming orphan now that the good guys have murdered his dad. He might have been a jerk who likes to kidnap folks and go after demonic Orochi powers, but he was still all the family the kid had.
So, proving that he actually is a semi-decent person, and having read a comic book at some point in his life, Terry does the noble thing and adopts the little tyke.
Now this IS a little weird, having your father's killer become your dad. But by all accounts, Terry turns out to be pretty good at the job. There are all sorts of pictures showing the two of them having a grand old time.
Aww! Thanks Dad-by-murder!
So ten years pass, and 'cause Terry's probably not the brightest bulb in the box, he teaches lil' Rock how to fight and all his moves. Plus somehow Rock also retains a bunch of his dad's special attacks through . . . I dunno genetic memory? Does it really matter? I mean these guys shoot energy waves and Rock can create angel wings when he wants! Then they both enter the latest super big fighting tournament to hit Southtown and Rock confronts the big bad guy and . . . immediately abandons his adoptive dad the second the villain even alludes to him mom.
Really SNK? You spent like, what, three games (four?) showing us Rock as he grew up, constantly spending time with Terry? Making a huge point that Terry was a better dad than Geese could have ever been, and the second some villain claims to be the kid's uncle, and claims to know where his mom is, he abandons said awesome adoptive dad? Just like that, a snap of the fingers, then he's gone?
Besides, isn't the finger snap more Kyo's thing?
I mean, HE'S A VILLAIN! Ten gets you one these are lies to save his skin. Even if they aren't, I'm pretty sure Terry would go with you dude. You don't need to hang around "Obviously Evil Guy Holding a Martial Arts Tournament #87" in order to find this out.
So while we know this was just a way for SNK to eventually lead into a huge mega epic battle between Rock and Terry, filled with "You killed my father!" "I AM your father!" Shakespearean drama, we'll never find out. There isn't another Garou coming because Americans never play SNK games.
Oh wait I'm sorry. This is the Fatal Fury universe. Let me rephrase that.
Mayor MacCready - Fallout 3
Now, NPC’s being rather ungrateful in an RPG is nothing new.
I mean, how many times has the following happened to your RPG hero?
Go into town. Despite very important main quest needing attention, listen to tales of woe and misery with subtle implications of rewards to anyone who could solve the problems causing woe and misery. Solve said problems. Find out that you were either conned by townfolks, or they want to renege on the promised rewards.
Best case scenario? They simply thank you briefly before immediately forgetting you ever did anything for them. If you ever buy stuff from them later, they will NOT remember that you saved their orphanage from the slime mold assault.
If Rodney Dangerfield were a gamer (and still alive) I’m pretty sure the plight of the RPG hero would have been worked into his act.
Who here tonight is from the town of Midgar? You sir? Well lemme tell ya, those Turks! they got no respect I tell ya, no respect at all. Tarantino called them once, he want's his style back!
In Fallout 3, this is pretty par for the course, especially seeing as not only is it an RPG where the NPCs won’t remember anything except their very specific quests and whether you did them or not, but it’s also a post apocalyptic wasteland where everyone’s pretty much only looking out for themselves.
No more so than in the town of Little Lamplight, which, when you eventually wander into it, you discover is a city inhabited entirely by children. Children who for the most part run the gamut of helpfulness and friendliness that occurs in any RPG village, but then there’s "Mayor" MacCready.
This little punk. He does nothing but swear up a storm (cause swearing soo hardcore when you’re ten), hassle you and refuse to give you the time of day. And you totally need his help too. So you pretty much have to earn the little bugger’s respect.
But even when you do, it’s a flippant, "whatever, I could do that" manner that you just want to pull out your gun and shoot him – quest line be damned!
This little SOB just brings all the hate back from Fallout 2 and those damn child pickpockets!
There are no images of those little bastards that aren't a pixellated mess. Here's The Artful Dodger instead!
So you probably do shoot this pig-faced punk! Because this is Fallout damnit! You can kill anyone if they tick you off.
. . . except for kids.
You can’t kill this little prick because he’s a kid? What the hell Bethesda?
And don’t tell me it’s to avoid some sort of controversy either! You can enslave other kids in the game and sell them over at Paradise Falls, that’s WAY worse than just killing this super annoying half-pint of ass.
Aw they totally did this just to screw with the player didn’t they?
Just for that Bethesda, I’m totally not getting Skyrim!
Yeah . . . that's pretty much me too. GODDAMNIT!
Fine! Take my money!
Kolyat Krios - Mass Effect 2
So when you're dad has to go away on business, what do you do? Do you mope away and feel sad for a while? Sure alright, I guess a little bit of that is OK.
What about when your dad's an Assassin?
And what about when his business is getting revenge on the A-Holes who killed your mom?
Are you still going to mope about and complain when he doesn't come home? No? Well good, then you have a good sense of perspective. And you're not Kolyat Krios.
Kolyat here decides that the best way to honor his father Thane's wishes, who of course does not want his kid to follow him in the family business, is to . . . follow his dad into the family business. Yup! He decides to become a hitman like his pops!
OK so I'll give the kid some points for having balls. I mean, if you're copying you're dad just to spite him and in doing so are trying to become a killer for hire, that's at least kind of badd-ass, even if it is for a completely petty and entitled reason.
Here's the thing Kolyat. You aren't your dad. You just aren't that cool.
Go get a nice stable job. Accountant maybe?
So anyway. You (as Commander Shepard), and Thane go to save Thane's idiot ingrate of a son. If you do, he feels bad and he gets to spend some time in jail thinking about what a brat he's been. If you fail, let's just say he doesn't get as much time to reflect on his past mistakes . . .
Wait . . . this feels familiar.
Didn't like the exact same thing in KOTOR? Just replace "Thane" with "Carth", "Kolyat" with "Dustil", and "Assassin" with "Sith"?
Then there are all the other characters with daddy issues . . . both Miranda and Jacob certainly have them in ME2, and heck, Ashley has a few in ME1.
Or what about the fact that in Baldur's Gate, you're essentially rebelling against your dad too?
Mind you, your "dad" is basically the devil . . . but I digress.
So what's up BioWare? Why are all your games basically "Daddy Issues + Space/Dungeons & Dragons"?
Hmm . . . wasn't BioWare started by some Doctors? Like medical doctors?
One of them wasn't -
It all makes sense now!