Love them or hate them, boss battles have existed in games since almost the beginning of our hobby and will continue to challenge and frustrate us for as long as games exist. What happens when they disappoint us though?
This list showcases the most crushingly disappointing conflicts when it comes to boss battles. In these moments, the climactic showdown can go from a potentially epic crescendo to an embarrassed whimper. Here are the ten bosses who check out like journeymen boxers paid to take a drop in the first round.*Warning, some of this list is spoiler-ific*
Fable 2 -- taste my music box!
Street Fighter -- Every boss after Bison
Sure, I guess Sagat was okay in the first Street Fighter, if a bit overpowered. M Bison meanwhile was a tough but largely fair opponent. After that though? All downhill. Akuma appeared as a secret boss in Super Streetfighter 2 Turbo and was insanely, stupidly powerful. Gil in Streetfighter 3 was a strange blue and red striped fighter using fire and ice attacks. Rather cheaply though, his normal attacks did chip damage meaning he was insanely hard to defend against and you could almost never achieve a perfect. Added to that, he had a move which allowed him to resurrect himself from death and all his normals chained easily and did incredible damage. This led to Gil being banned in tournaments in the versions of Street Fighter where he was playable.While Street Fighter 3 had the striped Gil, Street Fighter 4 had the all-blue Seth. Learning no lessons from their previous game, Seth was again overpowered with an Ultra combo which was brutally effective. The worst part of playing against Seth was that he would play badly for the first round, but by the final round he would suddenly use all of his most powerful multi-hit moves. Suffice it to say the multiplayer version of Seth had his health brutally gimped to make him a fair pick in tournaments. Still, not many fighting games have had better bosses than Street Fighter. Geese Howard and Azazel are just as bad.