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Facts About Popular '90s Toys We Just Learned That Made Us Say 'Really?'

Updated May 21, 2021 4.1k votes 692 voters 40.5k views12 items

List RulesVote up the facts about '90s toys you never knew before.

Before a mobile phone could fit in the palm of your hand, before streaming platforms made Blockbuster irrelevant, and before the internet made everyone famous, it was all about the toys. In the 1990s, kids went home, turned on Nickelodeon, and were bombarded with copious commercials for Super Soaker, Furby, Skip-It, and Polly Pocket.

If you've ever wondered how Beanie Babies became so popular, why slap bracelets were banned from your school, or why the heck Pogs are called Pogs, wonder no more. Here are some radical facts about '90s toys that may just blow your mind. Vote up the ones you never knew before.

  • Photo: kingthrift / eBay
    1

    Without Skip-It, There Might Be No Marvel Cinematic Universe

    The original Skip-It was released in the 1980s, but the one you probably remember - the one with the intensely catchy jingle - debuted in the early '90s. This version actually counted the number of skips a person did, and it was co-created by Avi Arad.

    Arad designed toys for Mattell, Hasbro, and Tyco, then joined Toy Biz in the 1980s - later becoming its CEO. Marvel acquired the company in 1993, and Arad began overseeing Marvel Studios. To make a very long and complex story short, after Marvel declared bankruptcy, Arad and Toy Biz co-founder Isaac Perlmutter bought it and turned things around. Then they began buying back the characters Marvel had sold to various studios, in the hopes of creating a shared cinematic universe. 

    Arad went on to produce Blade, X-Men, Sam Raimi's Spider-Man trilogy, and Iron Man - among many other superhero films. As writer Jamie Logie explains

    If the Skip-It hadn’t become a huge success, Avi Arad would not have had the ability to develop other toys and allow his toy making genius to grow. He never would have become a hot commodity, never would have been recruited by Toy Biz, and Marvel as we know it would not exist.

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  • Photo: ibnb-23 / eBay
    2

    Earring Magic Ken Became A Gay Icon

    In the '90s, toy manufacturer Mattel asked a focus group of 5-year-old girls what would make Ken "cooler." Their idea of a fashion forward Ken was inspired by what the girls likely saw on MTV - mesh shirts, hot colors, earrings, etc. Earring Magic Ken first appeared on shelves in 1993, and quickly became Mattel's highest-selling version of the doll - but not with the target demographic.

    This new Ken rocked a purple leather vest and mesh shirt, a slicked-back hairdo, black jeans, and an earring in his left ear. As columnist Dan Savage pointed out at the time, this outfit was basically rave wear from the queer scene in Los Angeles and New York circa 1990. What really completed the look was a silver necklace ending in what Mattel described as a circular charm - and what gay men instantly recognized as a notorious sex toy.

    As Savage explains, this particular ring was worn by gay men as a fashion statement - on jackets, zipper pulls, key rings, bracelets, and most frequently as a pendant. Earring Magic Ken was flying off the shelves due to the kitsch factor alone - right up until Mattel recalled the product.

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  • Photo: Paquitogio / Wikimedia Commons / Public Domain
    3

    The PlayStation Was Originally Developed As An Add-On To The Super Nintendo System

    What eventually became the Sony PlayStation began as a collaboration between Nintendo and Sony engineer Ken Kutaragi. Kutaragi developed a new sound chip for Nintendo, which led to him being tapped to create a CD-based add-on for the Super Nintendo system. At the time, Sony itself had no desire to develop a console; the company considered video games a passing fad.

    Sony did create a Nintendo Play Station prototype (with the only known model surfacing in 2015), but Nintendo ultimately decided against the partnership. Sony then approached Sega on creating a disc-based console, but then backed out of the deal. 

    In the end, Kutaragi went to Sony's CEO and told him the company should develop their own console - if only to get back at Nintendo. Allegedly, the CEO told him, "Go for it. Do it."

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  • According to Love to Know, Chris Wiggs invented Polly Pocket in 1983:

    [He] was looking to create a toy for his daughter Kate, then young enough to enjoy the imaginative world of dolls. He had the idea to make a doll small enough to fit into a pocket, yet still have a whole world to play in. He used a powder compact to design a tiny house that the even smaller doll would fit inside.

    Polly Pocket was eventually licensed by Bluebird Toys, and the first toys were released in 1989.

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