Even the best video game developers release awful games. But why? Well, video games are a massive gamble, and in some ways making a video game is even riskier than making a movie. It's an unstable, rapidly moving market, and it seems like every other day another plate of hot garbage is served to players. While that's the overarching reason big-name AAA studios occasionally end up putting out a complete flop, the full story is much more nuanced than that.
It's hard to say exactly why good developers release bad games, and while it often feels like every gamer has their own answer, few people outside of the industry actually know how to make a video game. While its easy for reviewers to assign a numeric score based on gameplay and graphics, this type of assessment routinely fails to factor in the insane amount of work it takes to manufacture any aspect of a video game.
While most players don't understand how video games work, that doesn't mean it's impossible to learn what makes the industry tick. The video game business is an ornate machine, comprised of developers, publishers, investors, and to an extent news outlets. By considering all of these factors as a unified entity, one can begin to wrap their head around the reason why bad games get made.
Publishers Know That No One Finishes Games, So They Skimp On The Final Acts
Bad PR And Marketing Campaigns Can Lead To Absurd Expectations
Extended Production Times Can Leave Games Feeling Dated
Writing Is Rarely A Top Priority, And That Leads To Bad Games
Games Are Getting Harder To Make
Game Developers Have No Job Security, And That Impacts Their Work