This is a list of the Worst Video Game Cutscenes. There have been a lot of bad video game cutscenes in the history of videogames, but to qualify for this list, you need to have a little extra something. Horrendous voice-over. High-school-play-quality acting in your full motion video. Writing that takes your characters from believable heroes to fantasy alien monsters who speak only in exposition.
Storytelling has come a long way since 1982 and the first videogame cutscene, when a circle met a circle with a bow in Ms. Pac-Man. Now we have voice-acting, full motion video, motion-capture, and -gasp- button-mashing quicktime events. The road to the truly cinematic video game cutscene future is full of awkward half-formed cutscene potholes. When brave, not-so-talented souls were first given the gifts of CD-ROMs and polygons, they tried and failed to make cinematic video game history. This list is full of those half-formed monsters, along with the results of decisions like "We don't need to hire real actors, we can just hire our friends," and "Maybe we should cast a playboy playmate in a role where she speaks."
When motion pictures finally added sound to their moving images, there were many mistakes made as artists struggled with this new technology. Video games are no different, except that they have huge fundamental changes in their technology every few years. Unfortunately for gamers (but fortunately for this list), that means there are going to continue to be terrible mistakes in storytelling and cutscenes as creators accustom themselves to these new technologies.Game on, I guess.